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ABOUT ME
I'm a SCAD graduate with Bachelor's in Fine Art (BFA) in Interactive Design and Game Development.
I'm a 3d modeler with a focus on character creation; specializing in sculpting, texturing, and optimizing assets to be game ready. As a character artist, I strive to make models developed and lively as possible. I also can do generalist 3D creation, such as props, vehicles, and environments.
PROGRAMS

Maya

Marmoset

UV Layout

ZBrush

Photoshop

Topogun

Substance Painter

Illustrator

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